Diablo 2 natural summoner build

I. Introduction

This guide is not of the typical cookie-cutter variety. I will not hold your h& & tell you exactly how many points to place in skills, where lớn cấp độ & what gear to lớn wear at each stage of your progress. I am a big believer in tailoring a build to lớn suit your particular tastes and play style. Playing someone else’s build can be enjoyable, but playing your own creation is infinitely more rewarding.

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What follows then is a discussion of druid summoners in general with a lot of hard numbers and formulae as well as advice on skills, playing tactics & so on. The goal is to lớn provide you with enough information khổng lồ be able lớn put together your own build that will not only be viable, but also be fun và perhaps even slightly different from the norm.

II. What Defines a Summoner?

A summoner is any druid build that focuses largely or exclusively on the sumtháng skill tree. For the purposes of this guide then I will assume that all variations within this build focus on summoning with a smaller investment in one or two other trees as needed. As with all generic builds, a number of established variations exist:

Thee Pure Summoner

The Pure Summoner focuses all skill points in the summon tree & relies solely on his summons to lớn vanquish his foes. The largest problem such a druid faces is the presence of Physical Immune (PI) monsters in the later difficulty levels of the game. As a result, there has been considerable debate on whether such a build is in fact viable in 1.10.

The Hunter

Popularised by FenrisWulf’s 1.09 guide, the Hunter is a Summoner who employs a bow or other ranged weapon in order to assist his minions. Not only does this provide an additional damage source but it also provides an opportunity khổng lồ work around the PI problem. Most hunters tkết thúc to use bows with magic/elemental damage specifically for this reason – Kuko Shakaku (Pierce and Explosive Arrows for elemental splash damage) & Witchwild String (Magic Damage, Deadly Strike and a chance khổng lồ cast Amplify Damage) are both popular choices.

The Elemental Summoner

The Elemental Summoner places excess skill points into lớn the Elemental tree for additional damage and/or crowd control options. With the advent of synergies in 1.10, such a build will typically be forced khổng lồ invest heavily in one or two skills at best so as to ensure that the maximum benefit is achieved, as excess points will be at a premium once you have sầu completed your investment in the summoning tree.

The Huntermentalist

A hybrid build, the huntermentacác mục tries khổng lồ capitalise on the strengths of both the Hunter và Elementacác mục. Given the option of a bow/ranged weapon as an additional damage source for PI’s, the Huntermentadanh sách is usually capable of getting away with a smaller investment in the Elemental tree. Huntermentalists therefore tend lớn invest almost exclusively in crowd control options from the Elemental Tree, e.g. Molten Boulder for the knockback effect or Twister for stun, or a defensive sầu enhancement in Cyclone Armour as an alternative sầu way of dealing with elemental damage if they are struggling for resistances.

The Were-Summoner

Most Were-Druid builds tkết thúc to focus around the character as the primary source of damage output, with some then adding a few summons to lớn act as meat shields. The Were-Summoner, on the other hvà, focuses to a larger extent on his summons for damage with a few points in shape shifting skills providing a healthy boost in life as well as access khổng lồ either Rabies or Fury in the Werewolf branch of the tree or Shockwave sầu in the Werebear branch.

+skill items will typically be sufficient to boost the relevant Shape shifting skills khổng lồ reasonable levels.

III. Are Druid summons limited in any way?

Yes. At any given time you can have sầu the following available:

i. 0-5 Ravensii. 0-5 Spirit Wolves or 0-3 Dire Wolves or 0-1 Grizzlyiii. 0-1 Vineiv. 0-1 Spirit

It is therefore essential that you decide from the outmix where your focus will lie so that you maximise those skills you will be utilizing most often. Synergies within this particular tree are limited apart from the passive bonuses between the wolves and grizzly.

See more: Cách Khắc Phục Lỗ Chân Lông To Ở Mũi Và Má Tại Nhà, Lỗ Chân Lông To Ở Mũi Và Má Khắc Phục Thế Nào

IV. The Summoning Tree


Ravens still bear much of the stigma they developed in 1.09 và as a result are underestimated by a lot of players. The skill allows you to lớn summon up to lớn 5 ravens which will peông xã away at a target until such time as they have sầu completed their allocated number of attacks (based on the level of the skill) after which time they will vanish.

Changes since 1.09:

The damage ravens giảm giá remains insignificant after the change-over to 1.10 but ravens serve sầu two functions essential khổng lồ any sumtháng build: Firstly, they cannot be damaged by monsters meaning that they can be an effective way to tie up small groups. Secondly, & most importantly, in 1.10 ravens have a chance to cast blind on enemies. Blinded enemies will stand inactive & only respond if engaged in melee combat or if they are in cthua kém proximity to a target. It is therefore useful to lớn sumtháng Ravens near ranged attackers khổng lồ tie them up while your other minions engage their melee opponents first.

I should, however, warn you that the AI for Raven is quite poor và you will often find them continuing to lớn attaông xã a target even after it has been blinded. It is therefore always useful khổng lồ monitor their activity và recast them on a new target once one has been blinded.

A raven’s level is determined as follow:

Mlvl = Caster Level + Skill Level – 2

The Chance lớn Blind is determined by:

CTB = 50 + (Mlvl – 4 – Target Level) * 5

For example: You are a level 42 druid with 10 points in Raven. If your ravens were khổng lồ engage a quái dị in an area with a level of 41, the chance lớn blind would be:

Rlvl = 42 + 10 -2 = 50CTB = 50 + (50 – 4 – 41) * 5= 75%

It is important lớn note from the above sầu that at a skill màn chơi of 16, ravens have a 100% chance to blind targets of equal or lower cấp độ khổng lồ you.

Sumtháng Spirit Wolf, Summon Dire Wolf & Grizzly

Each of these summons provides a passive sầu bonus not only to lớn itself but also to the other two. Spirit Wolves provide a passive bonus to lớn attack rating & defence, Dire Wolves provide a passive sầu +% life bonus and Grizzly provides a passive +% damage bonus. Points in one of these skills is therefore almost never wasted as they will benefit the other two summons as well.

In addition to the above sầu, Spirit Wolves have teleport. While all minions will reappear next khổng lồ your character should he move sufficiently far away from them, Spirit Wolves will actually use their ability offensively, for example lớn attack a pack of monsters on the other side of a river. Dire Wolves eat the corpses of the fallen which enrages them and allows them to deal double damage for the duration of the rage. The added damage is calculated on their base amount, however, and is therefore less significant than might be expected. The Grizzly has knockbaông chồng as part of its swipe attaông chồng và is also able to lớn stun targets.

Changes since 1.09:

The passive sầu synergies of each of the summons has been improved to lớn some extent:

Slvl 20


Dire Wolf Life Bonus240%525%
Grizzly Damage Bonus120%215%
Spirit Wolf Attaông xã Rating Bonus240%525%
Spirit Wolf Defence Rating Bonus240%240%

The improvement in the passive life bonus provided by the Dire Wolves is of special interest in 1.10. Whereas before you would almost be forced to invest heavily in Oak Sage lớn ensure that your summons would be effective sầu tanks in Hell difficulty, 1.10 druid summons have sầu received a healthy life boost which in my opinion outstrips the increased difficulty that the new patch brought.

There has been considerable confusion about Ravens và summon resists because of the poor phrasing on the Arreat Summit. Ravens bởi not grant a resist all bonus khổng lồ any of the other summons.

See more: Từ " Sequence " Dịch Là Gì? Từ Điển Anh Việt Sequence Number (Seq Là Gì

Basic Summons Data:

The following table as well as the analysis of auras that follows was provided by Kirsty from the Druid Forum.